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Research paper | Open Access

A novel simulation framework for crowd co-decisions

Xia YaoHongbo Sun( )Baode Fan
School of Computer and Control Engineering, Yantai University, Yantai, China
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Abstract

Purpose

The purpose of this paper is to aim mainly at social public decision-making problems, studies the corresponding relationship between different voting rule combinations and the final results, and discusses the quantitative relationships between group intelligence (final votes) and individual intelligence (everyone) to defend democracy under the circumstance of rapid development of network technology, and crowd intelligence becomes more complicated and universal.

Design/methodology/approach

After summarizing the crowd co-decisions of related studies, the standards, frameworks, techniques, methods and tools have been discussed according to the characteristics of large-scale simulations.

Findings

The contributions of this paper will be useful for both academics and practitioners for formulating VV&A in large-scale simulations.

Originality/value

This paper will help researchers solve the social public decision-making problems in large-scale simulations.

References

 

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International Journal of Crowd Science
Pages 2-16
Cite this article:
Yao X, Sun H, Fan B. A novel simulation framework for crowd co-decisions. International Journal of Crowd Science, 2020, 4(1): 2-16. https://doi.org/10.1108/IJCS-09-2019-0021

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Received: 10 September 2019
Revised: 31 October 2019
Accepted: 05 November 2019
Published: 24 January 2020
© The author(s)

Xia Yao, Hongbo Sun and Baode Fan. Published in International Journal of Crowd Science. Published by Emerald Publishing Limited. This article is published under the Creative Commons Attribution (CC BY 4.0) licence. Anyone may reproduce, distribute, translate and create derivative works of this article (for both commercial and non-commercial purposes), subject to full attribution to the original publication and authors. The full terms of this licence may be seen at http://creativecommons.org/licences/by/4.0/legalcode

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