PDF (752 KB)
Collect
Submit Manuscript
Show Outline
Figures (11)

Show 2 more figures Hide 2 figures
Tables (1)
Table null
Open Access

A Crowd Equivalence-Based Massive Member Model Generation Method for Crowd Science Simulations

Aoqiang Xing1Hongbo Sun1()
School of Computer and Control Engineering, Yantai University, Yantai 264005, China
Show Author Information

Abstract

Crowd phenomena are widespread in human society, but they cannot be observed easily in the real world, and research on them cannot follow traditional ways. Simulation is one of the most effective means to support studies about crowd phenomena. As model-based scientific activities, crowd science simulations take extra efforts on member models, which reflect individuals who own characteristics such as heterogeneity, large scale, and multiplicate connections. Unfortunately, collecting enormous members is difficult in reality. How to generate tremendous crowd equivalent member models according to real members is an urgent problem to be solved. A crowd equivalence-based massive member model generation method is proposed. Member model generation is accomplished according to the following steps. The first step is the member metamodel definition, which provides patterns and member model data elements for member model definition. The second step is member model definition, which defines types, quantities, and attributes of member models for member model generation. The third step is crowd network definition and generation, which defines and generates an equivalent large-scale crowd network according to the numerical characteristics of existing networks. On the basis of the structure of the large-scale crowd network, connections among member models are well established and regarded as social relationships among real members. The last step is member model generation. Based on the previous steps, it generates types, attributes, and connections among member models. According to the quality-time model of crowd intelligence level measurement, a crowd-oriented equivalence for crowd networks is derived on the basis of numerical characteristics. A massive member model generation tool is developed according to the proposed method. The member models generated by this tool possess multiplicate connections and attributes, which satisfy the requirements of crowd science simulations well. The member model generation method based on crowd equivalence is verified through simulations. A simulation tool is developed to generate massive member models to support crowd science simulations and crowd science studies.

References

1

Y. Chai, C. Miao, B. Sun, Y. Zheng, and Q. Li, Crowd science and engineering: Concept and research framework, International Journal of Crowd Science, vol. 1, no. 1, pp. 2–8, 2017.

2

J. Zou, K. Wang, and H. Sun, An implementation architecture for crowd network simulations, International Journal of Crowd Science, vol. 4, no. 2, pp. 189–207, 2020.

3

K. Wang and H. Sun, A novel simulation framework for crowd co-evolutions, International Journal of Crowd Science, vol. 4, no. 3, pp. 245–254, 2020.

4

R. Yang and H. Sun, A new simulation framework for crowd collaborations, International Journal of Crowd Science, vol. 5, no. 1, pp. 2–16, 2021.

5

M. A. Finney, I. C. Grenfell, C. W. McHugh, R. C. Seli, D. Trethewey, R. D. Stratton, and S. Brittain, A method for ensemble wildland fire simulation, Environ. Model. Assess, vol. 16, no. 2, pp. 153–167, 2011.

6

J. Venkateswaran and Y. J. Son, Design and development of a prototype distributed simulation for evaluation of supply chains, Int. J. Ind. Eng., vol. 11, no. 2, pp. 151–160, 2004.

7

I. Tishby, O. Biham, E. Katzav, and R. Kühn, Generating random networks that consist of a single connected component with a given degree distribution, Phys. Rev. E, vol. 99, no. 4, p. 042308, 2019.

8

A. Fronczak, P. Fronczak, and J. A. Holyst, Mean-field theory for clustering coefficients in Barabási-Albert networks, Phys. Rev. E, vol. 68, no. 4, p. 046126, 2003.

9

M. E. J. Newman and M. Girvan, Finding and evaluating community structure in networks, Phys. Rev. E, vol. 69, no. 2, p. 026113, 2004.

10

Y. Ren and R. E. Kraut, Agent-based modeling to inform online community design: Impact of topical breadth, message volume, and discussion moderation on member commitment and contribution, Hum. Comput. Interact., vol. 29, no. 4, pp. 351–389, 2014.

11

H. Zhu, X. Wang, and J. Y. Zhu, Effect of aging on network structure, Phys. Rev. E, vol. 68, no. 5, p. 056121, 2003.

12
Z. Yang and W. Ji, A quality- time model of heterogeneous agents measure for crowd intelligence, in Proc. 2020 IEEE Int. Conf. Parallel & Distributed Proc. with Applications, Big Data & Cloud Computing, Sustainable Computing & Communications, Social Computing & Networking(ISPA/BDCloud/SocialCom/SustainCom), Exeter, UK, 2020, pp. 1264−1270.https://doi.org/10.1109/ISPA-BDCloud-SocialCom-SustainCom51426.2020.00187
International Journal of Crowd Science
Pages 23-33
Cite this article:
Xing A, Sun H. A Crowd Equivalence-Based Massive Member Model Generation Method for Crowd Science Simulations. International Journal of Crowd Science, 2022, 6(1): 23-33. https://doi.org/10.26599/IJCS.2022.9100004
Metrics & Citations  
Article History
Copyright
Rights and Permissions
Return