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Open Access

Optimization of Service Utility in 5G Heterogeneous Networks Using Dynamic Game

Linhao Zhang1Xudong Lu1( )Lizhen Cui1Deyu Zhou1Wei Guo1
School of Software, Shandong University, Jinan 250101, China
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Abstract

In response to the rapid growth of future business and data traffic, the widespread deployment of small base stations (BSs) in 5G networks has emerged as a promising solution, albeit intensifying the network’s energy consumption. Additionally, traditional BSs lack adaptive adjustment of parameter information, posing challenges in delivering satisfactory quality of service (QoS), particularly in the context of highly uneven business distribution. Reducing energy consumption while ensuring that QoS represents a critical challenge. To address this issue, this paper first comprehensively considers the interests of both supply and demand, proposing a service utility measurement method in communication networks to achieve a balance between energy consumption and QoS. Furthermore, this paper integrates cell zooming and sleeping strategies for small BSs, designing a dynamic game algorithm aimed at optimizing service utility in a two-tier heterogeneous network. Through ten distinct scenario simulations, our proposed algorithm demonstrates significant enhancements in service utility while achieving near-optimal optimization results more expeditiously compared to the genetic algorithm (GA).

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International Journal of Crowd Science
Pages 159-167
Cite this article:
Zhang L, Lu X, Cui L, et al. Optimization of Service Utility in 5G Heterogeneous Networks Using Dynamic Game. International Journal of Crowd Science, 2024, 8(4): 159-167. https://doi.org/10.26599/IJCS.2024.9100023

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Received: 29 May 2024
Revised: 08 July 2024
Accepted: 30 July 2024
Published: 16 September 2024
© The author(s) 2024.

The articles published in this open access journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/).

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