In this paper, we consider salient instance segmentation. As well as producing bounding boxes, our network also outputs high-quality instance-level segments as initial selections to indicate the regions of interest. Taking into account the category-independent property of each target, we design a single stage salient instance segmentation framework, with a novel segmentation branch. Our new branch regards not only local context inside each detection window but also the surrounding context, enabling us to distinguish instances in the same scope even with partial occlusion. Our network is end-to-end trainable and is fast (running at 40 fps for images with resolution
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In this paper, we propose a simple but effective framework for lane boundary detection, called SpinNet. Considering that cars or pedestrians often occlude lane boundaries and that the local features of lane boundaries are not distinctive, therefore, analyzing and collecting global context information is crucial for lane boundary detection. To this end, we design a novel spinning convolution layer and a brand-new lane parameterization branch in our network to detect lane boundaries from a global perspective. To extract features in narrow strip-shaped fields, we adopt strip-shaped convolutions with kernels which have
In this paper, we reconsider the clustering problem for image over-segmentation from a new per-spective. We propose a novel search algorithm called "active search" which explicitly considers neighbor continuity. Based on this search method, we design a back-and-forth traversal strategy and a joint assignment and update step to speed up the algorithm. Compared to earlier methods, such as simple linear iterative clustering (SLIC) and its variants, which use fixed search regions and perform the assignment and the update steps separately, our novel scheme reduces the number of iterations required for convergence, and also provides better boundaries in the over-segmentation results. Extensive evaluation using the Berkeley segmentation benchmark verifies that our method outperforms competing methods under various evaluation metrics. In particular, our method is fastest, achieving approximately 30 fps for a